

The Master of Arts in Art and Art Education with a focus on Creative Technologies is a two year full time program designed for students seeking advanced expertise in the integration of artistic practice, educational strategies, and emerging technologies. The curriculum covers creative media, digital tools for art education, curriculum design, and instructional methods to provide a comprehensive foundation for fostering artistic learning and innovation. Through this program, students develop digital art proficiency, creative pedagogy skills, curriculum development expertise, and technology integration strategies, preparing them to lead innovative art programs in educational and cultural institutions.
This on campus program immerses students in a collaborative and practice based learning environment where lectures, workshops, lab sessions, and applied projects provide hands on experience in creative technologies and art education. Students refine instructional design, digital media application, educational program development, and project management skills through interdisciplinary projects, classroom simulations, and collaborative initiatives. Graduates are prepared to work in schools, museums, cultural organizations, and creative studios, equipping them to design and implement technology enriched art programs, lead educational initiatives, and contribute to the development of innovative practices in art education and creative industries.
Semester 1 – Foundations in Art and Creative Technologies
• Introduction to Creative Technologies in Art Education
• Digital Media and Visual Communication
• Curriculum Design and Pedagogy
• Research Methods in Art Education
Semester 2 – Advanced Applications and Instructional Practice
• Technology Integration in Art Instruction
• Seminar in Creative Pedagogy and Educational Innovation
• Project-Based Learning and Applied Workshops
• Elective Modules in Digital Art and Education
Semester 3 – Leadership and Program Development
• Educational Program Management
• Instructional Leadership in Creative Contexts
• Research Project in Art Education
• Elective Modules in Emerging Art Technologies
Semester 4 – Capstone and Professional Practice
• Independent Research / Thesis
• Applied Project in Creative Technologies
• Professional Portfolio Development
• Seminar on Leadership in Creative Education
Graduates of this program are prepared for careers in art education, creative technologies, digital media instruction, educational program leadership, and cultural management. Career paths include art educator, digital media instructor, creative program coordinator, museum education specialist, and educational technology consultant. Graduates are equipped to design and implement innovative art curricula, integrate technology in teaching, lead creative initiatives, and contribute to the development of art programs in schools, cultural institutions, and creative organizations. The program also prepares learners for leadership, advisory, and applied roles requiring expertise in creative education, technology integration, and program management.
Students choose this program because it combines advanced creative technology skills, art education expertise, curriculum and program development knowledge, and leadership training within a two year intensive framework. The curriculum emphasizes hands on workshops, applied projects, research based learning, and professional practice, allowing learners to develop technical, pedagogical, and managerial skills necessary for success in creative education and cultural institutions. Graduates gain the knowledge, confidence, and competencies to pursue careers in art education, digital media instruction, educational leadership, and creative program management while contributing meaningfully to innovation and excellence in the creative industries.
For further information, please contact the admissions office at:
Phone: +1 212 854 1754
Email: admissions@columbia.edu
Address: University of Columbia, Admissions Office, New York, NY, United States