Stanford University Campus
Bachelor of Science
On Campus
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Stanford University
Stanford
United States

Computer Science - Graphics Track

About

The Bachelor of Science in Computer Science – Graphics Track at University of Stanford offers an in-depth study of computer graphics, interactive media, and computational design. In the first year, students build foundational knowledge in programming, algorithms, data structures, mathematics, and computer systems. These courses cultivate analytical thinking, technical proficiency, problem-solving skills, and computational reasoning, enabling students to understand the principles behind visual computing and interactive technologies. Through lectures, hands-on labs, and collaborative projects, learners gain practical experience in coding, 2D and 3D graphics, and fundamental software development, laying the groundwork for advanced study in graphics and visualization.

As students progress, the curriculum emphasizes advanced computer graphics, animation, rendering, human-computer interaction, and specialized computational design projects. Independent research projects, seminars, and applied coursework refine students’ technical expertise, research methodology, creative problem-solving abilities, and critical thinking skills. The honors curriculum encourages students to develop original graphics applications, explore virtual and augmented reality, and contribute to research in visualization technologies. By graduation, students are prepared for careers in game design, animation, software development, visual computing, or advanced graduate study in computer science and related fields.

Key information

Duration
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Tuition fee
$43,418.00/year
Start dates & application deadlines
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More details
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Key Facts

  • Program Title: Computer Science - Graphics Track
  • Degree Type: Bachelor of Science
  • Duration: 4 years
  • Mode of Study: Full-time, On Campus
  • Application Deadline: 05 January 2026
  • Location: Stanford University, United States
  • Field of Study: Graphic Design
  • Language of Instruction: English

Program Structure

Year 1 – Foundations in Computer Science

• Introduction to Computer Science and Programming
• Data Structures and Algorithms
• Calculus and Linear Algebra
• Computer Systems Fundamentals
• Writing and Research in Computer Science

Year 2 – Core Graphics and Computing Studies

• Computer Graphics Fundamentals
• Object-Oriented Programming and Software Design
• Probability, Statistics, and Computational Methods
• Human-Computer Interaction
• Seminar: Research Methods in Computer Science

Year 3 – Advanced Applications

• Advanced Rendering and Animation
• Graphics Programming and Simulation
• Independent Research Projects
• Applied Computational Design Projects
• Electives in Visualization, VR/AR, or Interactive Media

Year 4 – Capstone and Honors Project

• Senior Thesis or Independent Research Project
• Advanced Seminar in Computer Graphics
• Applied Graphics and Software Development
• Presentation and Academic Portfolio Development
• Specialized Electives in Computer Graphics and Design

Career Opportunities

Graduates of this program are prepared for careers in game development, animation, interactive media, visual computing, software engineering, and research. The curriculum develops technical proficiency, analytical reasoning, problem-solving skills, and research expertise, enabling students to pursue roles as graphics programmers, software developers, VR/AR designers, animation specialists, or computational researchers. Hands-on experience through independent research, graphics programming, and applied design projects ensures that graduates are capable of creating sophisticated visual computing solutions and contributing to cutting-edge technologies. Additionally, the program provides a strong foundation for graduate study in computer science, graphics, interactive media, or related disciplines, equipping students to lead innovation in the technology and entertainment sectors.

Why Choose This Program

This program is ideal for students who wish to combine computational skills with creative design to explore the field of computer graphics and interactive media. Its structure emphasizes technical expertise, analytical proficiency, research methodology, and applied problem-solving, providing students with both theoretical knowledge and practical experience. Through seminars, independent research, hands-on labs, and applied design projects, learners develop the skills to create advanced graphics applications, develop immersive virtual environments, and contribute to innovative visualization solutions. Graduates leave with the expertise, confidence, and professional readiness to pursue careers in game development, software engineering, animation, visual computing, or advanced graduate study in computer science and related fields.

Contact Information

For further information, please contact the admissions office at:
Phone: +1 650 000 0000
Email: admissions@standord.edu
Address: University of Standord, 450 Serra Mall, Stanford, CA 94305, United States